

When upgraded to Lich Kings and Queens they gain the conversion skill, this lets them turn all the bonus HP they have gained into permenant mana boosts allowing them to spam spells more! Liches are quite fun, they are kinda like mages except killing stuff increases your max hp by 4 every time. Spelunker is basically the same except it gains a headlamp, a pretty much useless ability that lets you see better in dark (the game isnt really THAT dark)
#Rogue legacy best class plus
You like gold? cus this class does! Miners have a 30% bonus to gold drops and can see treasure all over the map making them perfect for treasure hunting, the only issue with them is they have -50% hp and mp plus -25% strength, making them the weakest class in the game, if your careful you can make lots of gold on this class, but id advise just playing barbarian or shinobi for gold.

If you are playing a mage make sure you dont have the trait that makes your spells fire backwards! When they are upgraded to archmage they can carry 3 spells and you can cycle through them by pressing A. Mage is a class iv hardly played due to not really playing spellcasters in any game so im not 100% how effective they are lategame, Mage has 50% more mana but -50% health so they dont last long, they are good if you max out magic damage and mana as without mana they are basically dead. This class along with barbarian are the best ones for taking on bosses, Believe it! When upgraded they become Hokage, this allows them to teleport a short distance ahead and leave behind a tree stump. Shinobi's have high damage but no critical strikes and low defense and HP. Shinobi's are my second favourite class as they deal the highest attack damage in the game and are extremely fast. When upgraded to a king/queen they gain FUS RO DAH (literally), this knocks back enemies and destroys projectiles, a very powerful ability to avoid everything. Barbarians have 50% more HP but -50% mana and strength. They have a skill to become a statue and take 0 damage and no knockback by pressing Down + A, this drains mana fast.īarbarians are the tanks of the game and my personal favourite in gold collecting and exploring due to how long they can survive for. Late game paladin isnt such a great class when compared to some of the others but its still a good choice for gold collecting. Knights are the first class you will want to pick constantly with good traits if your lucky, Knights have moderate damage and are overall well rounded classes, once they are upgraded to Paladin's they gain the guardian shield ability, this allows them to block incoming damage at a cost of 25mana. This ability is only really useful when you are trapped in a corner

Once they are upgraded however they become Assassins which gives them the Mist form ability, this ability makes you invunerable while you have mana spare, but if you attack it breaks it. If players go as far as three levels into their Rogue multi-class, taking the Inquisitive archetype is yet another solid reflection of Constantine constantly staying aware and alert.Knaves are you average knight with no special abilities and a -50% to all stats but a 30% chance to crit for 120% damage, kinda useless at the start of the game so id avoid picking them. At level three of Warlock, players should pick Pact of the Tome as their Pact Boon, since this further expands the variety of magic that they can do, especially with a few Eldritch Invocations, which can be added every few levels.įurther, if players want to, they might also choose to take a few multi-class levels of Rogue because Constantine often uses trickery and cheap shots to stay ahead. However, a Warlock with a Celestial Patron, which is described in more detail in Xanathar's Guide To Everything, is arguably the best choice for a Constantine build, as it effectively combines both of these aspects of Constantine into one. There are a few classes that would make a good fit for Constantine, namely Wizard or Sorcerer due to all the magic he uses, or Cleric or Paladin for his connection to more religious themes.
